design

How to spend your time when there’s nothing left to do? This morning something happened that reminded me of an important lesson re: time well spent. Three of us are working on an illustration project for our forthcoming book, “It Doesn’t Have to be Crazy at Work”. In our previous books,…

Read More

If you search the Internet to learn about A/B testing, you’ll find scads of articles bursting with tips for cranking your business performance into the stratosphere. You’ll get blazing hot secrets like… BOOST YOUR CONVERSION RATE BY 300% WITH THIS TINY TWEAK and… DESTROY YOUR COMPETITION USING A STATISTICALLY SIGNIFICANT SHADE OF BLUE…

Read More

By Cory Doctorow I love Jen Wang’s work: her debut graphic novel Koko Be Good was thought-provoking and challenging and beautiful; “In Real Life,” her adaptation of my story Anda’s Game took the tale to places that delighted and surprised me — today, Firstsecond publishes The Prince and the Dressmaker,…

Read More

Why are we still doing this to each other? It’s thankfully been a really long time since I’ve been invited to a recurring meeting. But I heard a couple mentions of them last week, and it brought back terrible pre-Basecamp memories. It reminded me that not everyone is so lucky — many people…

Read More

I’m not picking on Twitter in particular, but its trajectory illustrates a systemic problem. Designers and programmers are great at inventing software. We obsess over every aspect of that process: the tech we use, our methodology, the way it looks, and how it performs. Unfortunately we’re not nearly as obsessed…

Read More

Do I see a trend of software becoming simpler? Yes and no. Let’s look at cars. Many people think Ford’s Model T was the “first car”. It wasn’t. Or they think it was the first mass produced car. It wasn’t that either. One of the big reasons for its success…

Read More